Tuff Stuff's Gamer Spring 1997 - 64 - X-Files CCG: Contest
More Than Meets The Eye
Your Chance to win cool
"X-Files" CCG prizes from
Tuff Stuff's Gamer and
The United States
Playing Card Co.
You're an FBI agent visiting the scene of a
strange event. As you begin your investigation,
the hairs on the back of your neck stand on end.
You don't see, hear, or smell anything unusual,
but instinctively you know there's more here
than you can sense - something lurking just be-
yond your field of vision....
What could it be? The dark mass at left has
the answer. To find it, you have to look at the pic-
ture a little differently. Look not at the fuzzy gray
spots, but through them. Try holding the page
against the tip of your nose, then slowly pulling
it away from your face. Or fix your gaze at some-
thing far across the room, then raise the picture
into your field of vision without refocusing your
eyes. Relax and let the image form. Eventually,
order will spring from chaos.
Your Chance to win cool
"X-Files" CCG prizes from
Tuff Stuff's Gamer and
The United States
Playing Card Co.
You're an FBI agent visiting the scene of a
strange event. As you begin your investigation,
the hairs on the back of your neck stand on end.
You don't see, hear, or smell anything unusual,
but instinctively you know there's more here
than you can sense - something lurking just be-
yond your field of vision....
What could it be? The dark mass at left has
the answer. To find it, you have to look at the pic-
ture a little differently. Look not at the fuzzy gray
spots, but through them. Try holding the page
against the tip of your nose, then slowly pulling
it away from your face. Or fix your gaze at some-
thing far across the room, then raise the picture
into your field of vision without refocusing your
eyes. Relax and let the image form. Eventually,
order will spring from chaos.
When you think you know what's in the pic-
ture (if you're having trouble seeing it, ask a
friend or parent for help), describe what you see
on the entry form below. Then follow our simple
instructions, and if your answer is correct, you
could be one of four lucky winners who will re-
ceive one of the prizes detailed at left.
GRAND PRIZE (1): An "X-Files" CCG play packet containing tokens, a
playmat, notebook pads, and more. PLUS a complete set of "The Truth Is Out
There" edition cards, all promo cards produced to date, and the 30 black-
bordered cards that appeared only in the first edition.
FIRST PRIZE (3): An "X-Files" CCG play packet.
HOW TO ENTER
1. Complete the entry form below. Be sure to tell us what you see
in the picture, or the entry is void.
2. Clip or copy the entry form. a
3. Seal your entry in an envelope and mail it, postmarked by June 23, 1997,
to: GAMER X-Files Contest, P.O. Box 1637, Glen Allen, VA 23060.
ENTRY FORM
Gamer X-Files Contest
I see
Name Age
Address
City State ZIP
Mail to: Gamer X-Files Contest, P.O. Box 1637, Glen Allen, VA23060.
ture (if you're having trouble seeing it, ask a
friend or parent for help), describe what you see
on the entry form below. Then follow our simple
instructions, and if your answer is correct, you
could be one of four lucky winners who will re-
ceive one of the prizes detailed at left.
GRAND PRIZE (1): An "X-Files" CCG play packet containing tokens, a
playmat, notebook pads, and more. PLUS a complete set of "The Truth Is Out
There" edition cards, all promo cards produced to date, and the 30 black-
bordered cards that appeared only in the first edition.
FIRST PRIZE (3): An "X-Files" CCG play packet.
HOW TO ENTER
1. Complete the entry form below. Be sure to tell us what you see
in the picture, or the entry is void.
2. Clip or copy the entry form. a
3. Seal your entry in an envelope and mail it, postmarked by June 23, 1997,
to: GAMER X-Files Contest, P.O. Box 1637, Glen Allen, VA 23060.
ENTRY FORM
Gamer X-Files Contest
I see
Name Age
Address
City State ZIP
Mail to: Gamer X-Files Contest, P.O. Box 1637, Glen Allen, VA23060.
RULES
1. No purchase necessary.
2. Contest is open to anyone except employees of Tuff Stuff's
Gamer, Tuff Stuff Publications, Landmark Communications,
The United States Playing Card Co., and their immediate families.
3. One entry per envelope. All entries must be postmarked by
June 23, 1997. Photocopies are acceptable.
4. Four winners will be selected in a random drawing on June 30,
1997, from among all correctly completed entries received.
Three winners will each receive an "X-Files" CCG play packet
from the United States Playing Card Co. One Grand Prize win-
ner will recieve one play packet plus a complete set of "The
Truth Is Out There" (second edition) game cards, promo cards,
and the 30 cards removed from the first edition. Odds of win-
ning depend on number of entries received. Decision of the
judges is final. All prizes will be awarded.
5. One winner per household.
6. Winners will be notified by mail.
7. All entries become the property of Tuff Stuff's Gamer and/or
The United States Playing Gard Co.
8. All taxes, duties, and fees are the responsibility of the
prizewinner.
9. Contest void where prohibited by law.